Project Commander Docs ← Back to site

Settings Reference

Project Commander's settings live on the tab or screen where you use them — there is no single Settings page that holds everything. This reference lists every setting grouped by where you set it, what it does, and what changes downstream when you flip it. For how a tab behaves overall, see that tab's own guide.

Projects tab — Add / Edit project

Most of what shapes a project is set per project. Open the Projects tab and click + Add Project, or Edit on a row. On Add, a Project Key, Board ID, and JQL filter are required; on Edit only the key is required.

Estimation mode — the master switch

Story Points or Time (default Story Points). This is the master switch for the whole project: it controls which Jira field is read, every number, every unit label, and where capacity comes from.

What changes when you switch from Story Points to Time:

Time unit

Appears only when estimation mode is Time. Hours or Days (default Hours). Days simply divides every hours figure by 8 for display (an 8-hour day); the underlying data never changes. "Scope +96 hrs" reads "Scope +12 days".

Sprint mode

A checkbox, on by default. On: the app reads sprints and the backlog from the board. Off: a flat backlog with no sprints, and the sprint-only fields below (Sprint capacity, Sprint length, Velocity lookback, Capacity mode) are hidden on the form.

What turning Sprint mode off does:

Sprint capacity

A number, default 40, labelled pts/sprint (or hrs/sprint / days/sprint in Time mode). The project's default capacity per sprint, used as the fallback when a sprint isn't given its own capacity. Raising it turns over-capacity sprints green, lets Auto-Level pack more per sprint (fewer overflow sprints), and can improve the Delivery Forecast. There is no separate per-user number on this form — per-person limits come from the Team & Capacity tab.

Sprint length

Weeks, 1 to 4, default 2. Dates newly created sprints and feeds Auto-Level's overflow sprints. Velocity is normalised to a weekly rate, so lengthening sprints lowers the apparent weekly rate (same work over more weeks) and pushes the projected date later. The Sprint capacity number does not auto-scale with length — adjust it yourself if you change length.

Velocity lookback

3, 5, 8, or 10 recent closed sprints, default 5, averaged for velocity and Effective-capacity figures. Fewer sprints make the average more reactive (one unusual sprint counts for more) and widen the What-If simulation's spread.

Capacity mode

Sprint limit or Per-user capacity (default Sprint limit). Shown only when Sprint mode is on. Sprint limit applies one capacity number to the whole sprint. Per-user capacity gives each member their own per-sprint limit and flags individuals when overloaded. ("Auto / velocity" is not an option.)

What switching to Per-user capacity does:

Settings dialog (the gear)

The gear at the top-right of the tab bar opens app-wide preferences (not per-project).

Dashboard tab

Sprints tab

Team & Capacity tab

This is where the team is set up; it drives capacity in Time mode and provides reference data in Story Points mode.

Scope tab

What-If tab

The What-If tab is a sandbox: its sliders are scenario inputs that reset when you leave, not saved settings — but its forecast card carries the same shared settings as the Dashboard.

Risks tab

The Risks tab is optional — it is shown by the Risks checkbox in the gear dialog and only when Sprint mode is on. It carries two saved settings of its own, in a small preferences bar across the top of the tab (not in the gear):

The tab's other controls — the source, status, scope, and strategy filters and the sort dropdown — are view filters that reset when the app reloads, not saved settings.

Other tabs

These tabs have no saved settings of their own — their only setting is the show/hide checkbox in the gear dialog (and most also need Sprint mode on). Any filters or sorting on them are view controls that reset when the app reloads.

Reference — capacity precedence

When several capacity sources could apply to a sprint, the app resolves them in order; the first one that is set wins.

In Sprint limit mode (per sprint):

In Per-user capacity mode (per member, per sprint):

Effective capacity is available in both capacity modes whenever historical efficiency data exists — it is not limited to one mode.

Reference — which settings drive which features

© 2026 Project Commander · projectcommander.app · Support